Your club.
Your decisions.
Rasenregent is a football management game set in a persistent online world. You take over a club and make your calls before every matchday: lineup, tactics, match plan. At kick-off the match is played out fairly — against other managers, real people like you, not just AI. Afterwards you can watch every match in 3D: every moment the consequence of your decisions.
How a matchday works
Three matchdays a week. Before each one you decide — afterwards you watch.
Train your team
Set the focus for the week, keep your squad fit and develop young players. A few smart calls are enough — no daily grind, no compulsory check-ins.
Pick your eleven
Check the squad, read the opponent, settle on lineup, tactics and match plan. A handful of decisions that carry real weight — not fifty sliders. Done in five to ten minutes, on your phone on the train if you like.
Kick-off. At kick-off your match is played out — fairly, transparently, by the same rules for everyone. Whether you happen to be online or not.
See what your tactics did
The result, the match report and — if you want it — the whole match as a 3D replay. The report counts what happened: turnovers won, shots, possession by third of the match, player ratings, voices from the dressing room. It invents no text and asserts no causes; the conclusions are yours.
3 : 1
WinGrow your club
Between matchdays there are transfers, stadium work and the league to follow — whenever you feel like it. None of it is a daily duty. Then comes the next kick-off.

What's waiting for you
Watch your matches in 3D
Every match comes as a full 3D replay — from the decisive goal to the big chance just before the whistle. Highlights or all 90 minutes, at your pace, on your device. You don't just read what happened. You watch it.
Rivals with a memory
You share your league with other managers — real people like you, alongside AI clubs that keep the world turning. Beat you twice in a promotion race and someone becomes a rival — and the game remembers: derby history, head-to-head record, moments nobody forgets. Rivalries here aren't written. They happen.
Players with character
Every player has a personality: the loud one, the quiet worker, the ambitious talent, the club legend who came through your own youth setup. They react to success, to the bench and to contract talks — your squad is a dressing room full of characters, not a list.
A world that keeps going
No save file, no reset. The league plays on whether you're online or not — with promotion and relegation, a cup, a transfer market and club histories that grow over years. What you build stays.
A game that respects your calendar
Three matchdays a week — Tuesday, Thursday and Sunday, for example. Ten minutes per matchday, half an hour a week. Rasenregent doesn't ask for more.
- No energy bars. No waiting times you can buy your way out of.
- No login duty. Miss a matchday and your assistant coach picks a sensible eleven. Your club doesn't fall apart while you're on holiday.
- No endless grind. There is plenty worth doing between matchdays — training, transfers, stadium work — but none of it has to happen daily.
Ten minutes on your phone is enough for a full matchday. If you want to go deeper — scouting, finances, club philosophy — the depth is there. If you don't, you stay competitive anyway.
From the local pitch to your own stadium


Both clips come straight from the game — click to play.
You start in the bottom division: an inherited squad, an empty till, a fence instead of a stand — and a club full of possibilities. Take over mid-season, rename it, give it a crest and colours, and turn it into your project.
Build your stadium stone by stone: terraces, floodlights, club shop, VIP boxes. Turn youth players into crowd favourites. Negotiate contracts, survive a relegation season, celebrate promotion. All of it becomes part of the club chronicle: records, legendary matches, legends who earned it.
Years later you scroll through your club's history — and every bit of it really happened. Against real people.
Fair, because it's no fun otherwise.
Pay to win? Not here. In Rasenregent it's tactics, squad planning and a bit of football luck that decide — not the shopping cart.
The only thing you can buy is cosmetics: crests, kits, office styles. Your club is allowed to look different. It never gets stronger for it.
The whole game, in writing
Rasenregent comes with a handbook that explains how the game actually works — not in hints, but with the rules and the numbers behind them. 45 chapters, from player ability through market value to promotion and relegation.
- Worked out with your squad. The examples are not invented: 39 chapters compute with your players, your squad value, your league. You don’t read about “a player at ability 17” — you read about yours.
- The same formula the game uses. The handbook’s tables are evaluated, not described, by the same code that decides your matchday. Handbook and game therefore cannot drift apart.
- Open to everyone. No head start for whoever has been here longest. If you want to know why a transfer was expensive or why a talent has stopped improving, you can look it up.
If you want to know how it works, we tell you.

| Ability | Age 21 | Age 26 | Age 32 |
|---|---|---|---|
| 8 | 95 | 110 | 70 |
| 11 | 290 | 340 | 215 |
| 14 | 700 | 820 | 520 |
| 17 | 1,450 | 1,700 | 1,080 |
L. Baumann is at ability 17 and age 24 — room to grow, because his potential is 19.
Example figures — in the game this shows your squad and your numbers.
The questions we get most
01When can I play?
02Do I play live against other people?
03How much time does it take?
04What does Rasenregent cost?
05Which devices does it run on?
06Are these real clubs and players?
07What happens when I don't have time?
08Who is making this?
Claim your club
Creating an account and picking a club both work now. The world starts on 31 August 2026, and the first matchday is 1 September.
Create accountNo download. Runs in the browser. No credit card.
Free to play. Playing strength is not for sale.